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11. jūn 23:31

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  • RT @rileybrown3d: Common #blender3d troubleshooting steps:
    1- Apply scale and rotation (ctrl+A in object mode).
    2- Recalculate normals (select all in edit - shift+N).
    3- Merge by distance (select all in edit - M - merge by distance).
    4- Clear custom split normals data in object data properties